Not every creature can fare equally well against the storm.
With the right approach, just about every situation the game offers is winnable.
You’ll start the game with only Thrasir, but will unlock more quickly as you progress through loops.
In the first two turns, everything costs half the supplies.
Keeping a lean deck ensures you draw something useful in those first two turns.
Lif
Lif’s scaling income boosts can snowball to near-infinite amounts of supply tooverwhelm problems with sheer economic might.
Forestry buildings are especially valuable as they can be packed much more tightly than mining cards.
She gains passive might income each time her scion power is used to spawn a threat.
Its also worth remembering how the scions interact with different housing types.
In the starting deck, the barracks is the only card that functions in this way.
Destroying it lets you draft soldiers from the same household multiple times.
Each scion’s final kinship requires you to reach level five challenge with them.
Starting this early will save you time in the long run.
Often,it’s worthspending on further exploration rather than defeating nearby draugrbecause of the time delay.
You’ll be able to see the locations of saplings before you explore them.
Spend the first turn examining each sapling so you know which ones you’ll be able to complete.
Artifacts that can speed up exploration are among the best in the game.
It also is the most expensive to increase your population with, making some saplings very difficult to obtain.
Additionally, it has no secondary mechanics whereall three of the other houses give some form of secondary benefit.
The key reduces the number of cards you draw, making Kare a good candidate to counter its debuff.
The rewards for finishing this quest are rather significant and let you advance a good deal faster.
Once you’ve completed this quest, the cursed key should stop being offered by the Norn.
Tranform barren wastelands into gorgeous tropical landscapes with these handy tips