Hazelight’s follow-up to It Takes Two offers a path forward for multiplayer games.

When asked about those themes during a roundtable interview, Fares gave an uncharacteristically passive answer.

But I will still argue that the core of the story is about friendship.

The two main characters from Split Fiction riding on a sci-fi motorcycle.

Thats the actual core.

During the first hour the controls felt sluggish and delayed, especially when moving the camera.

After a while someone from the studio came over and changed a setting on the TV.

Assassin’s Creed Shadows Naoe and Yasuke Overlooking A Valley

After that the controls were smooth as butter.

If other previews mention sluggish controls, they may have been having the same technical issue I was.

The fantasy levels tend to be more puzzle-focused.

A split image of Lucius, Choo-Choo Charles and Finding Frankie.

These are slower, more exploratory levels that balance out the fast-paced sci-fi levels nicely.

Suffice to say there was never a stale moment in my three-hour session.

Thats a perfect Hazelight moment.

split fiction preview

There were so many more moments like this.

This is one of those challenges that can ruin a fragile relationship if you cant be patient.

Your Rating

Your comment has not been saved

Two players navigate a futuristic environment in Split Fiction.

Two characters in the game Split Fiction, with small dragons on their backs

split-fiction-cover-art.jpg

Split Fiction 1

Split Fiction 7

Split Fiction 5

Split Fiction 6

Split Fiction 4

Split Fiction 3

Split Fiction 2

PlayStation-1

Xbox-1

PC-1

Triple-A Games

Split Fiction