Are games gradually getting easier?

Conversely, games designed to provide an exhausting challenge should make it sufficiently clear in their marketing.

29Hard: Donkey Kong Country

Nintendo Hardis a category on TvTopres for a reason!

asura

With save points only sparingly available, Rare’s classic feels abnormally punishing on the harder levels.

The subsequent games in the series have kept up the tradition of ruining the player’s confidence.

The story missions are even simpler, as companions do most of the heavy lifting.

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via gamereactor.com

Once theStealth Armoris equipped, the gameplay becomes trivial and missions can be completed without much thought.

27Hard: God Hand

Clover Studio’sGod Handwastes little time in throwing players into the thick of battle.

For those yearning to be tested, the only option is to drop any weapons and go bare fisted.

Donkey Kong Country

Via nerdist.com

22Easy: Okami

Okamiis a masterpiece and there is precious little we would change about it!

Due to the exaggerated length of the adventure, battles eventually become monotonous due to their simplicity.

fallout 3

Via kinguin.net

god hand

Via desktopbackground.org

Castlevania: Symphony of the Night

Via imdb.com

Crash Bandicoot N. Sane Trilogy - Stormy Ascent

Via Playm.de

DOOM 3

Via uk.gamesplanet.com

Super Meat Boy

Via store.playstation.com

Ōkami

Via gameidealist.com

the witcher 2 assassins of kings

Via rpgsite.net