These traits, however, are more than just for show.

These adornments do more than make your castle cozy.

Many traits arebeneficial to the kingdom, granting boons thatincrease happiness and productivity.

Key Art of Odar, Jofarr, and Ysabel by the throne.

Others make subjects moreprone to acts of cruelty and violence, making them a threat to the castle.

Trait Name

Effect

Bossy

Subject:Bosses coworkers around, making them effective but miserable.

Ruler:Makes everyone productive, at the expense of happiness.

A dragon egg sits on the left, an array of weapons hang on the wall on the right, and a suit of armor stands in the center, all in Elder Scrolls: Castles.

Charming

Subject:Distracts coworkers.

Skilled with summoning spells.

Ruler:Distracts subjects, reducing productivity, but rulings bring more joy.

A baby and child Dark Elves play on the left, Gunmar stands on the right, and a beautiful shrine sits in the center.

Considerate

Subject:Best at the Kitchen and Loom.

Skilled with Protective spells.

Ruler:Makes everyone better at the Kitchen and Loom.

Live-Service Games

Devious

Subject:Prone to assassination.

Worringly skilled with daggers.

Ruler:Prohibits subjects from being happy.

The Elder Scrolls: Castles

Emotional

Subject:Feels everything strongly.

Ruler:Rulings have a stronger emotional impact.

Enduring

Subject:Lives longer.

Ruler:Lives longer.

Envious

Subject:Hates it when coworkers are more productive than them.

Ruler:Increases material gains in Rulings.

No subject can be happier than the ruler.

Haunted

Subject:Often chased around by a ghost, who will sometimes do their work for them.

Ruler:Increases hauntings in the castle.

Headstrong

Subject:Best at the Furnace and Workshop.

Adept at using Shields.

Ruler:Makes everyone better at the Furnace and Workshop.

Heartless

Subject:Miserable to work with.

Ruler:Prohibits subjects from being happy.

All subjects are skilled with Frost.

Jester

Subject:Enjoys telling a good joke, even when not appropriate.

Ruler:Rulings bring more joy.

Leader

Subject:Rallies coworkers to work faster, their Happiness aligning with theirs over time.

Ruler:Makes rulings that may inspire workers.

Melodramatic

Subject:Prone to overwrought retellings of lengthy stories from history.

Ruler:Some rulings may cause more drama than expected.

Mighty

Subject:Best at the Oil Press and Smithy.

Skilled with Melee weapons.

Ruler:Makes everyone better at the Oil Press and Smithy.

Perceptive

Subject:Best at the Mill and Sewing Table.

Skilled with Ranged weapons.

Ruler:Makes everyone better at the Mill and Sewing Table.

Pyromaniac

Subject:Best at the Kitchen, Furnace, and Smithy.

Ruler:Uses more oil in the castle.

Makes everyone skilled with Fire.

Reckless

Subject:Works and fights with zeal, but at the cost of their Health.

Ruler:Rulings are more impactful, for better or for worse.

Sophisticated

Subject:Less productive, but easily made happy by music, literature, and art.

Ruler:Makes everyone happier, but less productive.

Tribal

Subject:Works and fighter better next to family members.

Ruler:Encourages familial cooperation.

Volatile

Subject:Fueled by anger.

Ruler:Rulings bring less joy.

All subjects are skilled with Shock.

Subjects canhave multiple traits.

Common subjects will only have one or two, withRare, Epic, and Legendary subjectsgrowing in personality.

How To Get Better Traits

Unfortunately, there’sno way to change a subject or ruler’s traits.

However, you canpass on desirable traits to childrenof subjects and rulers that already have said traits.

You canbanish anyone over the age of 16in the kingdom if their traits aren’t useful to you.

These are the best character traits in The Elder Scrolls: Castles.