Though obfuscated, players can definitely stumble across it while perusing the notice board in Larvik.
It is also attainable through the main quests, “Missing Persons” and “Nameless.”
The latter runs hand in hand with this side quest.
As both quests lead into Freya’s Garden, it will be most efficient to work through them simultaneously.
Josta will then point Geralt toEinar, the only surviving witness of the events, for more information.
This only adds perpetual starvation to the werewolf’s undying curse.
Freya’s Garden
Now’s the time tostartonthe “Nameless” questandhead into the Garden.
The front of the garden is built similarly to a sort of keep with outer and inner walls.
There is anotherdoor with scratch marksall over it and a low wall to the left.
This door is also locked, soclimb up the walland find another way around.
Atop the wall, Geralt will find himself in an overgrown courtyard.
Taking asecond leftthrough thewooden gate, you’ll soon reach a foggy area with small shacks.
By continuing past these and dropping down yet another low wall, amoat and wooden bridgecome into view.
As Geralt enters, it will cut to a scene of Morkvarg grumbling to himself about amissing key.
White Gull is an important item to have in The Witcher 3.
So, here’s how to get and use the ingredient.
Should You Kill Morkvarg?
Once his health drops enough, he will be sufficiently incapacitated for Geralt to speak with him.
You’ve then got three options.
Geralt may need this werewolf meat later, depending on how you go about the quest.
After leaving the cave, you shouldseek out Morkvarg’s missing key.
Finding The Key
Now it’s time to return to the previously mentioned mechanism.
Two levers together operate three gates within the mote.
The lever to theleft selects the gate, and theright lever opensand closes the selected gate.
The second is straight ahead, opposite the mechanism.
The third and final gate sits to the right at the other end of the mote.
For this quest, use the levers toopen the gate within the mote to the right.
You cantell which gate is selectedby three wooden rods in the middle.
Time for a swim.
Geralt will need to submerge tofind an underwater entrance to the waterlogged cavebeyond the right gate.
Use the Padlock Key to reach the two rooms inside.
The room to the left is where Geralt will findMorkvarg’s Journal.
However,it’s worth rifling through the other room, too, as it harbors some good loot.
Now, Geralt canreturn to Einar to try and get the real storyout of him.
These both pertain towhether or not to fight Einar.
to navigate this part of the quest successfully,refrain from splitting the ruffian’s skull.
Ironically, that which is the cause of Morkvarg’s afflictions is also the remedy.
But Einar is loath to give up the fang, insisting Morkvarg should never be freed from the curse.
Geralt once again needs to decide whether toconvince Einar to give up the fang or fight himfor it.
You will get the fang either way, but by exchanging blows, Geralt will kill Einar.
Because of this outcome,fighting forfeits the option to actually give Morkvarg the fang.
Cave diving just got more dangerous.
Otherwise, Geralt will earn85 experience for choosing to kill Morkvargat the outset.
Head to the Loan Shark instead, secure Geralt’s earnings there, then return to Josta.
Geralt will still get the 50 experience and 85 crowns from her.
So, in terms of Geralt’s optimal earnings for this quest,here is the best path.
Sometimes, the forest fights back.