In his follow-up The Norwood Suite, a key quest involved tracking down ingredients for a sandwich.
And, in the game that put him on my radar, Tales from Off-Peak City Vol.
Cosmo D started with Saturn V, which you’re able to find free on itch.io.
It serves as a cool proof of concept of the style he would later define in the Off-Peak games.
All were in first-person, and Cosmo D drenched every bit of your field of view in style.
In a world where success depends on chance, the roll of the dice is the perfect metaphor.
I breathed a sigh of relief when I started the game and saw that it was in first-person.
Each quest will bring you to a different part of the city.
Those pursuits are beyond the purview of this first chapter, though.
Here, you have more pressing concerns.
Each skill check involves a dice roll, where the objective is presented as an opposing roll.
In the case of a tie, you win.
There are three suspected Jade Bass thieves in the station, and each requires a different approach.
One won’t talk to you unless you’re sharing a slice of pizza.
Another seems suspicious, but insists he’s just there to canvas for his political candidate of choice.
They all seem to be hiding something which you could only unearth by matching your dice against theirs.
Time will tell, but I’ll be there to chow down on every new course.
Chapter One is available now as a demo ahead of a forthcoming paid Early Access launch.