It looked like a cool action game, but it could easily have been Yet Another Soulslike.

Worse, it gave a mild not quite there yet vibe of aForspoken.

ItsBayonettawith a little bit of the vastly underratedAstral Chainsprinkled in there.

Character summoning a creature in Oblivion Remastered.

Its exactly the sort of game I want, and gaming seems to be embracing them again.

EvenBlack Myth: Wukong, whilemore of a true Soulslike, has that cinematic energy.

These are exciting times for Chinese games development.

Wyll pointing a sword forward in Baldur’s Gate 3.

Tides Of Annihilation Walks The Walk, Can It Talk The Talk?

Im still not entirely on board.

However, those moments of contextual dialogue left a lot to be desired.

simon rests his sword on his shoulder in clair obscur: expedition 33.

Exchanges feel grating and clunky, designed entirely for exposition and to set up hackneyed lines.

Ive seen a lot to be excited about, and a little bit that concerns me.

But all in all, Tides of Annihilation might have made the biggest splash at State of Play.

Gwendolyn from Tides of Annihilation and Eve from Stellar Blade

Falling off building in Tides of Annihilation

Blonde Knight in Tides of Annhilation

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Giant enemy reaching for Gwendolyn in Tides of Annihilation

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Triple-A Games

Tides of Annihilation