These games are easy to pick up and play because they already nailed the perfect formula years ago.
Sim games are a big winner in this comfort gaming category.
I’m a sucker for creepy urban legend stories and Urban Myth Dissolution Center tells them with such style.
It was so familiar that it easily replaced Theme Hospital as one of my favourite comfort games.
Ive never looked back.
But when youve nailed a classic formula like that, where do you go from there?
But thats not the Two Point way.
The biggest difference here is that your customerssorry, studentsstick around.
Two Point Campus reviewed pretty well, and I definitely enjoyed it at launch.
With hindsight, I think the novelty was the main appeal of Campus.
While Campus isnt a bad game by any stretch, it didnt become the superior Two Point title.
Maybe Im just nostalgic for Hospital because of how much it fills that Theme Hospital void for me.
But I think Two Points next game proves this isnt just about nostalgia.
The biggest appeal to me was the collection side of things, as there areplentyof exhibits to find.
But how do I know Im not just swept up in the novelty once more?
Will all these wonderfully intriguing things still be just as wonderful months from now?
Theres no drawn out cycle like there was with Campus because of lengthy academic courses.
The collectible aspect meanwhile has me investing more time and energy into my museums before moving onto the next.
For the first time in the series, Two Point encourages you to return to past locations.
While Campus hasnt found its way into my roster of replayable comfort games, Im certain Museum will.
How do you improve upon something so seemingly perfect?
In a museum, apparently.
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