Each of them is associated with an element, with a similar combat challenge within.
Some of them really ramp up the difficulty as well, but we’re here to help out.
Each Element hasthree Lesser Elemental Aeries, and then one Greater Elemental Aerie.
Therefore, that means there are24 Lesser Elemental Aeries, and eight Greater Elemental Aeries.
That’s quite a few!
Before you might challenge a Greater Aerie,you must beat the three Lesser Elemental Aeries first.
Now there are some key differences in Greater Elemental Aeries compared to their Lesser versions.
Keep in mind that you enter an Aerie in the state you are in when you activate it.
This area cannot be accessed until you’ve reached partway through Chapter Seven.
This Elemental Aerie has you up against a series of enemies calledDark Funks, all Level 67.
We were Level 62 while doing this Aerie.There are two waves, and their only weakness is Water.
This Aerie is filled with Pincher Crabs, all of whom are Level 1.
Once you reach the third wave, pop your Class Strike to finish them off.
The enemies within the Aerie are all Level 99.
This may seem incredibly daunting, though it’s more of a scare tactic than anything else.
verify you’re gathering up Lil Cactus andusing Miracle Cookies frequentlyto get the maximum EXP in every scenario.
You have two minutes to complete this challenge.
The enemies within areall Level 29, comprised entirely of Wizard Eyes and Beholders.
Since Wood has no opposing weakness, the enemies here instead each have individual weaknesses.
The enemies you will fight areFrost Dragons, Kid Drakonis', Kid Drazombies, and Kid Dragons.
You have1:50 minutes to defeat three waves.
The most important part is keeping your whole team up, so double-check you’re buffed and healed consistently.
The good, the bad, and the Morley.