The good, the bad, and the Morley.
If you’re here reading this, then you’ve probably come across them already.
It’s a rather simple but simultaneously daunting task.
The enemies at each ruin are immensely strong, though also follow a specific format to each.
Charred Passage Ancient Ruin
Here you will battleBrutal Guri, a Goblin-bang out enemy.
Brutal Guri has one key weakness, as do his summons -Wind.
Keep at him like this and you’ll have him beat in no time.
Your reward is theMortal Twiliance Lancefor Val.
Aery Passage Ancient Ruin
You will battleBolt Urusat the Aery Passage, a Bulette-throw in enemy.
Thankfully,they’re weak to Windas well.
venture to avoid being near them entirely during this charge in case you get hit.
After beating them, you might collect theMystic Revelunge Spearfrom the chest for Careena.
Lefeya Drifts Ancient Ruin
You will battleJointed Tikkleat Lefeya Drifts.
They are a fish-punch in enemy, and have a set ofDainslaif enemies assisting them.
These enemies areweak to Light and Smash, so set-up your Classes to take advantage of this.
Jointed Tikkle isLevel 53during this battle, while we wereLevel 39.
They have no particularly difficult moves to look out for, thoughthey can freeze youwith certain moves.
After their defeat, you might collect theMystic RageviseFists for Careena.
Fallow Steppe Ancient Ruin
In the Fallow Steppe Ancient Ruins, you will battleManipulated Bruiser.
Despite only being the fourth of the Ancient Ruins bosses, he is also one of the most difficult.
He is fought atLevel 54, while he wereLevel 41.
He has two additional Dark Knights with him, which complicates things.
While they are weak to Light and deal Dark Damage, Manipulated Bruiser is the opposite.
Putting aConsecutive Casting Ability Seed on Palamenais very helpful here to double up the damage.
Manipulated Bruiser doesn’t have any particularly challenging moves, they just all hit like a truck.
Take your time with them and don’t forget totake advantage of Class Strikes.
After their defeat, you’ll get theEthereal Shiftcane Canefor Morley.
Some of them areweak to Light, while others are weak to Earth.
verify to come with both elements to defeat them with ease.
After these enemies, you will faceAstral Thrace, who is battled at Level 54.
We wereLevel 43during this encounter.
The boss here isweak to Earth, and is a dramatic drop in difficulty compared to Manipulated Bruiser.
They canparalyze and miniaturiseyou though, so equip resisting Ability Seeds if you have them.
After their defeat, you will acquire theSpirit Acrisythe Scythefor Palamena.
The boss,Custodial Truffle, is weak to Windinstead.
Linking these enemies with Lumina’s Lanternbefore attacking them with the Undine Flask will have them obliterated in seconds.
They are battled atLevel 55, while we were atLevel 45during this encounter.
After their defeat, you may collect theSpirit Treadstep Bootsfor Palamena.
The Lumina Lantern-Undine Flask combo from before is a killer here as well.
At the top, you will meetMagic User Ambrose.
They are battled at Level 55, while we were atLevel 46.
You will notice that Magic User Ambrose is surrounded by a few of every enemy in the ruin.
Deal with these first to focus everything on Ambrose.
As such, you’ll be relying on a lot of raw strength here.
They use a few different elements and canparalyze and burn youas well.
Persevere though, and you’ll be awarded theArboreal Paraquelll Parasolfor Julei.
Zawhak Desert Ancient Ruin
The grand finale takes place in the Zawhak Desert Ancient Ruins.
Throughout, you will fight various slimes.
Thered slimes are weak to water, while the blue slimes are weak to fire.
At the pinnacle, you will encounterExtant Miasopia.
They are Level 56, while we wereLevel 48during this fight.
Extant Miasopia has the unique feature of beingcompletely immune to physical damage.
After their defeat, it’s possible for you to collect theArboreal Blossomer Hammerfor Julei.
Upon your return, he thanks you profusely, claiming he truly did not think the task possible.
As a generous reward for this task, he offers you theRespect for the Ancients Ability Seed.
High risk, high reward.